var GameTypes;
(function (GameTypes) {
    GameTypes[GameTypes["TestGroup"] = 0] = "TestGroup";
    GameTypes[GameTypes["Scorm"] = 1] = "Scorm";
    GameTypes[GameTypes["Connect"] = 2] = "Connect";
    GameTypes[GameTypes["DragDrop"] = 3] = "DragDrop";
    GameTypes[GameTypes["Fill"] = 4] = "Fill";
    GameTypes[GameTypes["SelectImage"] = 5] = "SelectImage";
    GameTypes[GameTypes["Coloring"] = 6] = "Coloring";
    GameTypes[GameTypes["Quiz"] = 7] = "Quiz";
    GameTypes[GameTypes["ColorText"] = 8] = "ColorText";
    GameTypes[GameTypes["Summation"] = 9] = "Summation";
    GameTypes[GameTypes["WordSearch"] = 10] = "WordSearch";
    GameTypes[GameTypes["ConnectDots"] = 11] = "ConnectDots";
    GameTypes[GameTypes["ImageMath"] = 12] = "ImageMath";
    GameTypes[GameTypes["Creator"] = 13] = "Creator";
    GameTypes[GameTypes["Clock"] = 14] = "Clock";
    GameTypes[GameTypes["Syllabify"] = 15] = "Syllabify";
    GameTypes[GameTypes["Blank"] = 16] = "Blank";
    GameTypes[GameTypes["Sequence"] = 17] = "Sequence";
    GameTypes[GameTypes["MultipleChoice"] = 18] = "MultipleChoice";
    GameTypes[GameTypes["TrueOrFalse"] = 19] = "TrueOrFalse";
    GameTypes[GameTypes["FindTheWords"] = 20] = "FindTheWords";
    GameTypes[GameTypes["ListenAndWrite"] = 21] = "ListenAndWrite";
    GameTypes[GameTypes["MazeWater"] = 22] = "MazeWater";
    GameTypes[GameTypes["MazeInstruments"] = 23] = "MazeInstruments";
    GameTypes[GameTypes["ClickAndWrite"] = 24] = "ClickAndWrite";
    GameTypes[GameTypes["Animation"] = 25] = "Animation";
    GameTypes[GameTypes["Fiche"] = 26] = "Fiche";
    GameTypes[GameTypes["FillShuffle"] = 27] = "FillShuffle";
    GameTypes[GameTypes["FindTheWordsWC"] = 28] = "FindTheWordsWC";
    GameTypes[GameTypes["Memo"] = 29] = "Memo";
    GameTypes[GameTypes["Quiz2"] = 30] = "Quiz2";
    GameTypes[GameTypes["TFQuiz"] = 31] = "TFQuiz";
    GameTypes[GameTypes["Summation2"] = 32] = "Summation2";
    GameTypes[GameTypes["Compass"] = 33] = "Compass";
    GameTypes[GameTypes["KeyboardGame"] = 34] = "KeyboardGame";
	GameTypes[GameTypes["Connect_mod"] = 35] = "Connect_mod";
})(GameTypes || (GameTypes = {}));
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